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Re: [OpenVerse] IMAGE location bug?
> > Uh oh. The image is totally gone. I guess this means that when the client
> > receives followup object messages for the same object it doesn't update the
> > x and y coordinates.
>
> Someday there will be a MOVE_OBJ protocol command
It was my understanding that that's for sliding an object as if it were an
avatar. I need an instant jump.
> until then you will have to
> fake it by deleting the object and re-creating it somewhere else.
That won't work because I need it to be below other layers. I'd have too
much flicker and would waste too much bandwidth.
> An object's location is not something that can be changed with a create
> statement..
Why would it be hard to change the location? Just modify its coordinates.
> IMHO you should drop the idea of trying to "move" a chess piece (for now).
I'm not dealing with moving chess pieces.
> you've already experienced the problems related with items on top of another
> item and deleting your object and re-creating it will change it's layer level.
I haven't used deletion. And like I said above, I need this object to be
at a low level.
> The object commands currectly existing are used to create the object and in
> some cases, change it's properties (such as the time it expires, it's color, or
> it's text, image objects allow you to change the image(s) displayed).
Yes, I noticed that everything can be changed about an IMAGE object except
for its name (no point to this) and its location (should be easy--would
also make Wanda easier to implement).
> The change of properties is available for most objects. It's not checked
> into CVS yet but the BOX object will now allow you to change it's color
> properties.
I haven't messed with BOX yet.
> let me know if you see an object which could use better/more
> support for changing it's properties.
Yeah, I think that IMAGES should be moveable.
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unununium@openverse.org zap.to/andygoth/
andygoth@ectisp.net 35256413
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