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Re: [OpenVerse] Re: physics model



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Reply-To: openverse@openverse.org
Reply-To: openverse@openverse.org

> I kinda thought that this was actually a visual chat.
> I'm afraid that having to avoid craters on the moon,
> skating on ice, avoiding a high speed steel ball on a
> pinball table, or trying to keep one's avatar from
> crashing onto the bottom of the screen due to the
> effects of gravity, will keep us all too busy to have
> any time for chatting

In that case it should be optional whether or not your avatar follows
the "rules" of physics.

I just see this as a way of capitalizing on the "movement" feature of
OpenVerse.
_______________________________________________________________________
Andy Goth     andygoth@vetec.com     zap.to/andygoth/     UIN: 35256413
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:                     "Power to the Penguin!" -- me                   :
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